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1. Technology collaboration between Toon Boom and The SPA Studios for Klaus

Toon Boom Animation, a US based developer of software for 2D animation, announced a technology collaboration agreement with The SPA Studios in Spain for their animated feature film Klaus. It is currently in development and scheduled for theatrical release in 2019. Klaus is the latest animated feature film project by Sergio Pablos, co-creator of Despicable Me. Toon Boom will work with The SPA Studios to integrate their flagship product Toon Boom Harmony™ and build innovative tools. Klaus includes many innovative techniques including complex and interactive lighting and the use of advanced texturing capabilities.

Press release: https://www.toonboom.com/news/toon-boom-and-spa-studios-sign-technology-collaboration-agreement

2. Bilal premiers in Ajyal Youth Film Festival

Bilal premieres on 5th December at the end of the third annual Ajyal Youth Film Festival at Katara in Qatar, presented by the Doha Film Institute. Bilal is a new animated feature film made with funding from the Doha Film Institute and produced by Dubai-based Barajoun Studios. It is the first feature-length animated film produced and funded in the Middle East. It involves creative talents from 22 countries. The film is created based on the real-life story of Bilal Bin Rabah.

Press release: http://www.dohafilminstitute.com/press/doha-film-institute-announces-special-screenings-line-up-for-2015-ajyal-youth-film-festival

3. Studio DEEN in Japan produces an animated adaptation of Chinese online novel

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Studio DEEN, an animation studio in Japan, announced an animated adaptation of Chinese online novel “從前有座霊剣山”, titled Sacred Sword Mountain: Stardust’s Banquet as TV series. The original novel has been publishing online since August 2013. Online comic adaptation has 270 million views since its start of publication in August 2014. It is going to be broadcasted firstly in Japan from January 2016. It will be simulcasted in China. It is a collaboration project with Tencent Computer System in Shenzhen City, China.

Press release: http://www.dreamnews.jp/press/0000122937/

Official site: http://reikenzan.net

4. Vancouver Film School partners with art schools in China

Vancouver Film School in Canada has signed partnership agreements with the Beijing Film Academy and the Guangzhou Academy of Fine Arts in China.

Source: http://www.animationmagazine.net/schools/vfs-partners-with-china-art-schools/

5. Cartoon Network increases originals from Australia

Cartoon Network is to launch four Australian-made animation projects as part of its 2016 programming line-up across the Asia Pacific region. They are looking to use their virtual studio model based on their success with Exchange Student Zero and Monster Beach.

The four titles are below:
title: Bill & Tony / production: Flying Gherkin (Sydney)
title: The Sketchy Show / production: Ludo Studio (Brisbane)
title: Monster Beach: The Series (pilot) / production: Bogan Entertainment Solutions (Melbourne)
title: Lasso & Comet / production: Rubber House Studios (Melbourne)

Press release: http://www.timewarner.com/newsroom/press-releases/2015/11/18/cartoon-network-grows-its-australian-made-original-animation-in

6. A full 3D CG animated featured film GANTZ will be released in 2016

It is announced that a manga title GANTZ written by Hiroya Oku which was sold over 19 million copies started new project called GANTZ:X in Japan. It will be also released as a featured film in 2016. GANTZ:X will enable viewers to access the content by inputting GANTZ related keywords.

Project site: http://gantzx.jp/

Press release: http://prtimes.jp/main/html/rd/p/000000012.000009972.html

7. BLAME will be released in a full 3D CG animated film

It is announced on official website of Japanese TV animation series Kights of Sidonia that a manga title BLAME written by Tsutomu Nihei will be adapted to a featured length animated 3D CG film by Polygon Pictures.

Official website of Japanese TV animation series Kights of Sidonia:
http://www.knightsofsidonia.com/news_tv.php#n20151120_1

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